Great project happening with a talented group of individuals whose inspiration comes from those classic 70’s sci-fi series on TV. Combined with the best bits of point & click adventures from the 80’s. What a wonderful combination, you’ll have to admit ! It also features a wonderful soundtrack from The Octopus Project. [soundcloud]http://soundcloud.com/the-octopus-project/thunderbeam-theme-song[/soundcloud] Thunderbeam Theme Song by The Octopus Project They need your help in raising the development costs, a very meek $20k. So, whatever you can donate, I’m sure they’ll be very appreciative and probably send you something lovely in return. Go here?http://www.kickstarter.com/projects/wileywiggins/thunderbeam-for-the-ipad and give as much love as you can. Oh, money helps too.
“While we love the adventure games of the past, they were often primitive, and we’ve learned a lot about the weaknesses in their play mechanics. Cinematic games could be very effective but often sacrificed player freedom in exchange for narrative thrust, and point-and click games often turned into tedious easter egg hunts where the player dutifully clicked on every slightly out-of-place pixel in the hope that there was some hidden object that would allow him to progress. We’ve come up with a sort of codified formula of fun, that we are anxious to put into practice. It eliminates busywork, rewards ingenuity, maximizes randomness and emergent play, and we think will result in a game that we want to play as much as we want to create it. Our first game to implement our ideas is calledThunderbeam, and it’s a carefully steeped brew of 70’s ?science fiction from England, Japan and the States- but recast in a grown-up world where death is an immediate, irreversible and oddly-funny reality.” – Wiley Wiggins