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Electric Square
Interface design for major franchises across VR, mobile and console.

pusheensplace_ui.psd
Open case file: Lively Studios · Apple Arcade
fig 168h · cover · r12 topPusheen's Place
I edited together versions of the promotional video for 16 languages over three formats.
role: marketing video editing · media: 1 vid
diabloiv_ui.psd
Open case file: Blizzard · Console/PC
fig 168h · cover · r12 topDiablo IV
Developed iconography for Diablo IV - Vessel of Hatred's player emote system. Because these icons sit on a rad…
role: ui artist · media: 4 img
nexus_ui.psd
Open case file: Ubisoft · VR
fig 168h · cover · r12 topAssassin's Creed Nexus
In VR there's no screen edge to pin a HUD to, so the interface lives in the world: objective banners framed in…
role: lead ux/ui · media: 11 img · 1 vid
forza_ui.psd
Open case file: Microsoft · iOS/Android
fig 168h · cover · r12 topForza Street
Forza Street was built for desktop, so the interface had to be reimagined from scratch for phones: landscape p…
role: lead ux/ui · media: 4 img · 4 vid